Other Take-Two Interactive Software, Inc. to Acquire The Gearbox Entertainment

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Transaction valued at $460 million; expected to close in the first quarter of Take-Two’s Fiscal Year 2025

Expands 2K’s internal development team with proven industry-leading talent

Gearbox and 2K in active development on next installment in Borderlands series


NEW YORK, March 28, 2024--(BUSINESS WIRE)--Take-Two Interactive Software, Inc. (NASDAQ:TTWO), one of the largest interactive entertainment companies in the world, announced that it has entered into a definitive agreement with Embracer Group to acquire The Gearbox Entertainment Company, an award-winning creator of industry-defining entertainment experiences, for $460 million. The consideration consists entirely of newly issued shares of Take-Two common stock. The number of Take-Two shares will be calculated by dividing the purchase price by the average closing price per share on the Nasdaq Global Select Market during the five trading day period ending on the trading day immediately prior to the closing date. The purchase price assumes a debt-free, cash-free company with a normalized level of net working capital (excluding cash) at the time of the closing of the acquisition. The acquisition is anticipated to be completed during the first quarter of Take-Two’s Fiscal Year 2025 (ended June 30, 2024), and is subject to the satisfaction of customary closing conditions, including applicable regulatory approvals. The transaction excludes certain third-party publishing and other assets that Take-Two deemed non-core to its business.

Take-Two expects the transaction to deepen its successful relationship with Gearbox Entertainment and to provide increased financial benefits through a fully-integrated operational structure. Take-Two will acquire Gearbox’s extensive portfolio of intellectual property, including full ownership of the critically and commercially acclaimed Borderlands and Tiny Tina’s Wonderlands franchises1, as well as Homeworld, Risk of Rain, Brothers in Arms,Duke Nukem, and Gearbox’s future pipeline. Gearbox currently has six key interactive entertainment projects in various stages of development, including five sequels, two of which are from the Borderlands and Homeworld franchises, and at least one exciting new intellectual property. Beyond these plans, Take-Two believes that there are incremental opportunities to invest in new projects and to expand Gearbox’s proven franchises.

Management Comments

"Our acquisition of Gearbox is an exciting moment for Take-Two and will strengthen our industry-leading creative talent and portfolio of owned intellectual property, including the iconic Borderlands franchise," said Strauss Zelnick, Chairman and CEO of Take-Two. "This combination enhances the financial profile of our existing projects with Gearbox and unlocks the opportunity for us to drive increased long-term growth by leveraging the full resources of Take-Two across all of Gearbox’s exciting initiatives."

Source: Take-Two Interactive Software, Inc. to Acquire The Gearbox Entertainment Company Inc., Developer of Highly Successful Borderlands Franchise


It's worth noting that Take-Two hasn't managed to snag everything that Gearbox is currently involved with though. Embracer has explained that it has managed to retain Gearbox Publishing San Francisco, which will be renamed as part of the deal. Due to this, Embracer still holds the publishing rights to the Remnant franchise, the upcoming Hyper Light Breaker, and several other "notable unannounced game releases."

Source: Borderlands Developer Gearbox Has Been Acquired By Take-Two
 
Hopefully they make good use of them.
 
Hopefully, Gearbox getting bought by Take Two turns out well, and Gearbox will release many fun games.
 
Wow, this is pretty big news. Hopefully they don't interfere with the way Gearbox makes their games. Because I love their games. Duke Nukem was the only game that they made that I didn't like.
 
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